Course Overview
Master Unity for VR/AR development—create immersive, interactive experiences using industry-leading real-time tools. Ideal for designers, developers, and creatives exploring spatial computing.
Course Modules
- Introduction to XR (VR/AR/MR)
 - Unity Interface & Project Setup
 - C# Basics for Interaction
 - 3D Object Handling & Prefabs
 - Scene Design & Environment Setup
 - Lighting, Materials & Effects
 - UI in VR & AR
 - Physics, Collisions & Interactions
 - VR Integration – Oculus, Meta Quest
 - AR Integration – Vuforia, AR Foundation
 - Cross-platform Build (Mobile/Desktop/Headsets)
 - Testing & Debugging in XR
 - Performance Optimization
 - Capstone Project – Build a VR/AR App
 
Why Learn Unity VR/AR?
- Unity is the leading engine for XR development
 - Widely used in gaming, training sims, architecture, healthcare & more
 - Future-ready skill for the Metaverse, Web3, and Spatial Computing
 
How We Teach
- Mistake Learning Method – You’ll make real mistakes and learn how to fix them.
 - Your App. Your Code. Your Errors. – You build, test, crash, fix, and ship – with guidance.
 - Hands-On Mentorship – Learn directly from XR developers in the field.
 
Who Can Enroll?
- Design, Animation, Computer Science, or Media students (2nd year onwards)
 - Professionals from architecture, gaming, or software fields
 - Anyone passionate about immersive experience design
 
FAQ
										No. We teach C# basics as part of the course.									
								
										A decent PC/Mac. VR headset is optional.									
								
										Yes! This is the same engine used in top indie and professional VR games.									
								
										Yes, DSOL Global issues a recognised certificate.									
								
										We offer a 100% refund if you're not satisfied within the first 6 hours.									
								
										Absolutely. Unity XR skills are foundational for next-gen digital interaction.									
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