Course Overview
Master Unity for VR/AR development—create immersive, interactive experiences using industry-leading real-time tools. Ideal for designers, developers, and creatives exploring spatial computing.
Course Modules
- Introduction to XR (VR/AR/MR)
- Unity Interface & Project Setup
- C# Basics for Interaction
- 3D Object Handling & Prefabs
- Scene Design & Environment Setup
- Lighting, Materials & Effects
- UI in VR & AR
- Physics, Collisions & Interactions
- VR Integration – Oculus, Meta Quest
- AR Integration – Vuforia, AR Foundation
- Cross-platform Build (Mobile/Desktop/Headsets)
- Testing & Debugging in XR
- Performance Optimization
- Capstone Project – Build a VR/AR App
Why Learn Unity VR/AR?
- Unity is the leading engine for XR development
- Widely used in gaming, training sims, architecture, healthcare & more
- Future-ready skill for the Metaverse, Web3, and Spatial Computing
How We Teach
- Mistake Learning Method – You’ll make real mistakes and learn how to fix them.
- Your App. Your Code. Your Errors. – You build, test, crash, fix, and ship – with guidance.
- Hands-On Mentorship – Learn directly from XR developers in the field.
Who Can Enroll?
- Design, Animation, Computer Science, or Media students (2nd year onwards)
- Professionals from architecture, gaming, or software fields
- Anyone passionate about immersive experience design
FAQ
No. We teach C# basics as part of the course.
A decent PC/Mac. VR headset is optional.
Yes! This is the same engine used in top indie and professional VR games.
Yes, DSOL Global issues a recognised certificate.
We offer a 100% refund if you're not satisfied within the first 6 hours.
Absolutely. Unity XR skills are foundational for next-gen digital interaction.
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